Jai Jai Ram, I came across this subreddit by chance while Goo
- Jai Jai Ram, I came across this subreddit by chance while Googling to see what Jai was up to up. At this Dec 12, 2020 · Where to get the compiler? I hope I was not just too stupid to google but I can only find "the compiler is not released yet" but since some share programs written in jai I would assume that the compiler is available. 2. But Zig has huge mindshare and is actually available. **So What is SillyTavern?** Tavern is a user interface you can install on your computer (and Android phones) that allows you to interact text generation AIs and chat/roleplay with characters you or the community create. Oct 1, 2020 · JAI (Joint Account Indicator) isn't specified in the card pero you could just put 0 there to indicate na di sya joint account Feb 3, 2023 · I have a feeling Jai is the beginning of other things too, like a rise in attention to performance in general as well as maybe a movement towards taking more advantage of hardware. Is there a hidden link somewhere? Jul 1, 2020 · What interests me so much about Jai is that it’s both extremely fast and high level. Jun 8, 2024 · A place to discuss the SillyTavern fork of TavernAI. I came across this subreddit by chance while Googling to see what Jai was up to up. . Structured tags, poltmotphosm experiment, and macro refinement come to mind. But it's important to consider the very specific niche it's attempting to fill: a replacement for C++ for games. May 2, 2023 · I feel like Jai and Zig exist in a very similar space - basically modern C, not trying to solve memory safety. There appears to be some secrecy about the language, so my question is: does enough information exist publicly about Jai's specs, for somebody else to have a go at creating an implementation? If so, has anyone considered this? Or is the design still in a state Aug 16, 2019 · Does anyone know where I can find the JAI in the landbank visa debit card. And there are ~2-5 feature refactors that I am aware of remaining. JAI direct should be happening in a few months. 8 which is under more active development, and has added many major features. SillyTavern is a fork of TavernAI 1. Jai makes a few interesting decisions. In my own words, I'll summarize what I consider to be Blow's goals: Compile quickly ("1 million lines of code per second") Produce efficient Jul 22, 2023 · That's probably about right, 2025 for full/public release. I'm interested in seeing what games I can make and for who and what platforms. From this perspective, it makes sense: it is a big improvement on C++, but it doesn't do that much new. It requires for online registration but it's not listed even on their site. Coming from someone who has only used gamemaker, many of Jai’s high level features have shocked me with how much they could help with certain parts of game development. nb55c, qwqy3, zou6q, bl0ps, hgkan, fvlat, kheu, f6ep, 6ind, bjlj,